Error messages

Standard

I’ve received a sudden influx of error messages. If someone out there is having trouble buying the book through my site, please shoot me an email at harry at harryjconnolly period com. I’m not sure what’s happening and I’d like to find out.

Thanks.

Randomness for 11/27

Standard

1) We Watch It For You: Rage of the Yeti. OMG, why didn’t anyone tell me this exists!

2) Walking through doors causes forgetting, study determines.

3) Ultra-serious Amazon.com reviewers take on pepper spray.

4) Reuters Best 100 Photos of 2011. Some of these are gorgeous. Some of these are difficult to look at.

5) Famous paintings with irreverent new titles.

6) “Twe-twe-2016!” A truly terrible trailer for a movie from Ghana. So awful and so compelling. Video.

7) The series bible for the old D&D cartoon.

Twenty Palaces update

Standard

Sales through the website have continued, and I’m grateful to everyone who has bought a copy from me. At this point, as soon as I see the payment notification from PayPal, I’m emailing the file to the reader. I’m sorry that there’s that delay, but I will do my best to get it to you as soon as possible.

 

Also, by this point, everyone who has purchased a copy of the book should have received one. If not, please let me know. I’ll do my best to fix it quickly.

One more thing: if you bought and read Twenty Palaces, would you consider reviewing it, please? I would appreciate the help.

Today I have to get the hell out of the house and work on A Blessing of Monsters. What with the plugin/direct sales ordeal and the holiday, I haven’t worked on it since Tuesday. That’s bad. So I’m going to run some errands, have more pie for breakfast, and sneak out to the Starbucks and the library so I can make a few words. Wish me luck.

For folks ordering Twenty Palaces through my website

Standard

I’m finding that about 15% 20% 24% 50%(!!) of the people who order Twenty Palaces are contacting me afterwards to say they haven’t received an automatic email with a download link. What scares me is that there might be folks who are waiting for me to send it manually.

Guys, if you ordered the books and didn’t receive an email in ten or fifteen minutes (and it’s not in your spam trap) contact me directly. I’ll be happy to send you the files directly.

Added later: Damn. I need to find a new sales plugin for WordPress. I’d tried eShop but it was too complex and had too many screens to click through. That’s annoying. However, the one I chose seems to be TOO simple, and it doesn’t work.

Because this is how I want to be spending my writing days… grumble grumble.

Better yet, when I get the PayPal notifications for the sales, I’ll just email the file to you directly the next time I check email.

Later still: I have some errands I absolutely need to run, but I’ll do my best to find another way to sell these tonight, if I can. Has anyone used http://www.e-junkie.com/ ? A reader over on LJ suggested it as a smart alternative.

The Twenty Palaces post

Standard

As promised, finally, I have the Twenty Palaces prequel ready for sale.

Here’s the cover:

Twenty Palaces cover, small image

Here’s the book: When Ray Lilly was 13 years old, a handgun accident landed his best friend, Jon Burrows, in a wheelchair and turned Ray into a runaway and petty criminal. Fifteen years later, Ray returns home after a stint in prison; he’s determined to go straight, but he knows he can’t do that without making peace with his old friend.

What Ray doesn’t expect is to discover that Jon has just received a mysterious cure–not only is he out of his wheelchair, he seems stronger and faster than… well, pretty much anyone. Worse, his cure has drawn all sorts of unwanted attention: the media are camped out on his block, the police are investigating him for insurance fraud, and weird shadowy figures have begun to draw closer, figures who clearly do not mean to do Jon any good.

Can Ray atone for the biggest mistake of his life by protecting his oldest and best friend? What’s more, should he?

Yeah, this is the book where Ray meets Annalise, creates his ghost knife, and sees a predator for the first time. It’s also going to be the last Twenty Palaces novel for a while.

Buy here:

Amazon.com | Barnes & Noble | iBooks | KoboSmashwords

Thanks for reading, folks.

Turns out that this year, the things I’m thankful for…

Standard

are the same as last year. Family, talent, readership, friends I don’t see often enough: all of these things are at the center of my life.

But there are so many little things, too. I’m thankful for the other writers who create books, for the sunsets I get to enjoy on clear mornings, for the hummingbirds outside my window, for our local library systems, and for so much more.

Now I’m off to start my day. I hope you folks have a good one.

My Personal Disadvantages (a weight loss post)

Standard

This one will be shorter than the “Advantages” post and will have several of the same entries: Continue reading

Randomness for 11/19

Standard

1) Ten Ridiculous Reasons To Call 911

2) Teens getting drunk on vodka-soaked tampons shoved up their nethers, aka “butt chugging”. I call bullshit on this.

3) A tasteless Christmas gift for the tasteless boozehounds in your life.

4) 16 Unsettling Photos of Twilight Fans. Number four is disturbing as hell.

5) Thirteen Images from National Geographic’s Photo Contest.

6) via Ta Nahisi Coates: Mayor Bloomberg’s long history of cracking down on the exercise of First Amendment rights.

7) The 25 Best Entries for Damn You, Autocorrect in 2011. via mizkit

Question: How are you planning to celebrate World Toilet Day today?

Five Things Make a Friday Post

Standard

1) For folks who are still waiting for the Twenty Palace prequel, I have already self-published a number of short stories and novellas. None of them are in the 20P universe, but one is a historical fantasy set near Seattle in 1879, and the rest are second world fantasies. Some have never been published anywhere else: Kindle | Nook

2) Note for folks who visit that B&N page: I’m not the photographer, and I’ve never published scraped text through Hephaestus Books

3) Today is my tenth anniversary. The traditional gift is an ebook, right?

4) Last night we had our anniversary dinner. We ate steaks from Don and Joe’s, roast beets, green beans, and fingerling potatoes, a fancy cheese that I lost the label for and can’t ID right now, a delicious tiny lemon cheesecake from The Confectional, and a bottle of Beringer Cab from 1997 that we bought for our wedding. Thumbs up to all of it.

5) My son read a D&D comic and now wants to play the game. Do I have time to run a fantasy campaign? Shit to the no.

First person shooters and novels: same name, opposite everything else

Standard

To show you how far behind I can get on things, I’ve been wanting to comment on John Scalzi’s post about first-person video games since it went online on the thirteenth. Here’s the relevant quote:

So when it came time for me to write Old Man’s War, what did first-person shooters teach me as a storyteller? First, to keep the story first person — I wanted readers to be looking through John Perry’s eyes the whole time and feel like what was happening to him was happening to them. I didn’t want them to be standing over his shoulder and having an opportunity to distance themselves from what he was going through.

So, John compares first-person shooters to first-person narratives, saying they’re both equally immersive and allow the player/reader to experience the story as if it were happening to them. But to me, a first-person shooter video game and a novel written in the first person have two things in common: the word “person” and the word “first” (although they don’t necessarily appear in that order).

I Play Games

A first-person shooter feels very first-person-y. The camera shows what the character sees, including whatever weapon the character is holding. When enemies attack, they point their weapons directly into the camera. When the character who is attacked from behind, it happens “off camera”.

John is correct; it’s an incredibly immersive way to play, and it feels like the player is the character. (Like John, I really enjoy this sort of game, but I don’t get to play it much because I dislike zombies and won’t shoot good/innocent/neutral “people.” Nazis? Monsters? Yes. Cops, guards, people defending their homes? No.

I Relate A Narrative

I always compare a first-person novel to sitting at a table in a coffee shop with an interesting storyteller. “I went to the supermarket and there were police officers everywhere. I recognized one of them from a barbecue my brother-in-law threw last summer and asked him what was going on. He told me that a guy dressed as a ninja had taken a bunch of customers hostage. Before he’d even finished, a throwing star came zipping through the broken front window right by me–I could feel the wind of it passing–and broke my windshield.”

Now, maybe it’s me, but when I read a narrative like that, I don’t put myself in the place of the speaker. I’m not shopping that day. I’m not the one who met the cop at the BBQ. I’m not the one that nearly got cut. I’m not the one with the broken windshield.

I may feel a strong sympathy for that person. I may feel empathy, even, but I don’t put myself into the story in the same way. But maybe that’s just how I read.

To me, first-person has a distancing effect. In being addressed directly by the character, the narrative I’m getting is colored by their experiences, prejudices, and history. What’s more, that history is important. It’s one thing to fight a junkie mugger in an alley over the contents of your wallet. That’s current. It’s happening in the moment. It’s another for a character to have a detailed history, like kids from a failed marriage or (just to pick a random example no reason really) a criminal record complete with jail time.

That history distances me as a reader because it’s not mine. I can get caught up in the character’s story, and maybe I imagine what I would do instead, but I never confuse it with my own. As games become more “story-like” and introduce backstory, the first-person aspects will become less persuasive. My crystal ball says so.

“The Hero’s Invisible Buddy”

That’s the term Clive Barker used in the intro to the trade edition of Marshall Law to describe the feeling a reader gets as they float along, unnoticed by anyone, in a third-person narrative. It’s almost like being a ghost or an angel.

By the way, this is how I feel whenever I read A Song Of Ice And Fire:

In neither case am I confusing myself with the narrator, although I can become powerfully invested in them.

But that’s just the way I read. Maybe it’s different for you.