The State of the Author Address

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Let’s talk briefly about where things stand for me as an author in the fall of 2018. There’s some personal stuff here and an update on new books.

First of all, my wife and I have been living in this apartment for 24 years come Oct 3. And sometime in the upcoming months we’re going to be evicted.

The eviction will come in one of two ways: a massive rent hike, or a straight order to get out so the building can be demolished. Our landlord passed away, and his heirs would rather sell than collect rent, so the building is up for sale. (And no, I can’t afford to make an offer.)

My entire marriage has played out in this apartment. It’s the only home my son has ever known. But we don’t own it, so we don’t control it. That means we’re going to be moving on.

In a way, it’s fine. Moving will suck but at least it’ll force us to deal with our clutter, and the unit was old when we moved in, so it’s in a bit of disrepair. Still, I’ve never lived anywhere as long as I’ve lived here and if you stay somewhere long enough, the rent sometimes lags behind the market, so a new place will cost.

And yet, move on we must. That means higher rents and longer commutes, probably from a brand new neighborhood.

To that end, I whipped up a resume and submitted it to a video game company who had expressed interest in hiring me about five years ago. At the time, I thought they wanted to talk to me about writing a book for them, but then I met the novelists they already have working for them and I was all What am I doing here?

But I actually play some video games now (thanks to decent recommendations from my son and the fact that he’s old enough for me to have more free time) whereas I did my best to avoid them when he was small. And while the writing has been going pretty well over the years, this year has been tough. If I have to move, too, it’ll be day job time.

Books what about those books?

Let’s take a look at where things stand:

City of Fallen Gods has made its rounds among the major NY and UK publishers without generating any interest. I need to do another revision and decide whether to send it to small presses or just self-publish it and let it out into the world.

When my agent took this one to the market, I told myself (and a few others) If this book doesn’t sell, I’m not going to write fantasy any more. Well, it didn’t. However, I am already in the middle of…

Untitled WIP, which is over 90k words in a first draft. It’s meant to be a light-hearted adventure, similar in tone (if not in plot) to Key/Egg, but I confess that I’ve been struggling with it. Soon enough, I expect to finish first-pass revisions on it and then I can return to City….

Hard Choices, previously titled Jack of Angels, Tiger Things, The Llewellyn Report, and One Last Favor, is a mystery/crime thriller I wrote last year as a sort of break from magic and monsters. It’s the sort of old-fashioned mystery novel that you can only self-publish now, and I intend to do exactly that as soon as City… is out in the world.

The [Adjective] [Noun] is the next Twenty Palaces novella I’ve been meaning to tackle. Earlier this year, I was saying I expected to get to it before the end of the year, but City… has bounced back at me and the WIP… has been fighting me with every word, so that’s got to be pushed into 2019.

What will probably happen is:
1. Send WIP to my agent
2. rough draft The [Adjective] [Noun]
3. revise City
4. revise Choices
5. revise [Noun]

And somewhere in that timeline is a pause to execute my agent’s notes on the WIP so it can go out to publishers, plus another Bookbub promotion for The Way into Chaos, plus cover designs for Choices and City, plus scheduling copy edits and so on and so forth.

Plus looking for a regular job (hopefully not simply more temp work, although I’m not exactly brimming over with marketable job skills) plus shedding extraneous possessions in anticipation of our move plus packing things for our move plus plus plus.

It’s a busy time, is what I’m saying, but I’m planning to do everything I can to get these books to you guys (especially the 20P novella).

Last note! I have that Patreon going (which you can see in the sidebar of my website) because of recent rent hikes and dips in book sales but, if I land a regular full-time job, I plan to shutter it, for the obvious reasons.

Slapstick and New Fiction: Sharing Some Personal Stuff Here Instead of on Social

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My Saturday was supposed to be fun. I was going to finish up my day’s writing, then pop over to the Summerfest celebration, which is basically the weekend when our local chamber of commerce rounds up food trucks, a beer garden, and some local musicians/cover bands. Not tremendously fun, but it’s outdoors and the beers are excellent. I’d planned to try some overpriced food truck treats, buy a fancy red ale from a nearby microbrew, and read in the shade for a few hours.

Hey, my wife was going to be away until the evening, so I could have all the fun. But did I have fun?

First, before I got within 100 yards of a fancy beer, I fell. I had no excuse; my foot landed half on the edge of the sidewalk and half off, which threw off my balance and, like a lumbering ox, I toppled over onto the sidewalk and scraped the hell out of my leg. (And laughed at my own clumsiness)

Second, once I arrived at Summerfest, one of the hot dogs I’d picked as my food truck dinner (not that fancy, maybe, but lines are also a consideration and they were more like big brats than supermarket dogs from a pack) came apart as I was eating it and smeared mustard down the front of my shirt. I hate being a fat guy with food on my shirt, but by then I was already in the beer garden, beer in front of me, with tickets for two more in my pocket. Sunk costs came be tremendously powerful.

Also, this was the first time I’ve ever had a hot dog “Seattle style,” which apparently means sauerkraut and cream cheese. (Verdict: surprisingly good)

Third, when there was only two fingers of beer left in my cup, a strong breeze ruffled the thin plastic table cloth and toppled the cup into my lap. For the rest of the night, I was sporting a soaked crotch. Worse, some splashed onto the bag holding my library books. (Luckily nothing was damaged.) Still, wet pants in the front. wtf, natural elements?

Later that night, when I had arrived safely at home, I couldn’t figure out why my left leg was aching. Sure, I’d fallen and scraped my calf, but that was just a little thing, right?

Then my wife reminded me that I’m old now, and I don’t just bounce back from a little tumble, even one that had me sitting on my ass laughing at my own stupidity.

That’s what I get for trying to have fun. But I know what you’re thinking: What about new fiction?

Well, the new novel I’m writing has been surprisingly challenging. I make progress every day, but it’s been unusually slow.

A few weeks ago I had revisited the mystery/crime thriller I wrote last year, and I’d thought it was unsalvageable garbage. Earlier this week, I realized how to fix it, just by moving a few lines of dialog around. Hmf. So, look for that before the end of the year, if the WIP doesn’t do me in.

I have another big fat fantasy that’s still making the rounds at publishers, but none have bitten so far. That doesn’t look hopeful at this point, but it only takes one.

Finally, I have a new Twenty Palaces novella to write, once I square away a few other things. The story is coming together in little bits and pieces while I work on other projects, and I’m hopeful that I’ll have a rough draft done before the end of the year. However, with a balky WIP and other projects crowding for my attention, that might be too optimistic.

So there you go: a one-man slapstick routine and a bunch of fiction. That pretty much sums up where things are for me.

5 Things Makes A Twenty-Palaces Heavy Post

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1) First, though, did you know that my brother-in-law teaches jazz drumming at a university in Europe? If you like Jazz, check out this interview he did with jazz writer Debbie Burke: Hard Bop Noir from the Michael Lauren All Stars.

2) Just before Christmas I pointed out that The Twisted Path had 18 reviews and I was hoping readers would drive it up to 25 so it would be favorably considered by Amazon’s algorithms, with the hope it would eventually make 50. As I write this, the review count is 66. Thank you all.

The number of reviews for Bad Little Girls Die Horrible Deaths: And Other Tales Of Dark Fantasy stands at 14, up from 11 two weeks ago. It’s just a short fic collection, but if you read it and liked it, please post a review.

3) The Twisted Path, at less than 25K words, is about a quarter the length of Twenty Palaces. Actually a little more. I know what 20P earned in its first three months, and I was hoping to make about a third of that with the new novella, despite the lower price. It’s not exactly science, but I wasn’t sure how much enthusiasm there was for Ray Lilly’s return and I wanted to set some sort of benchmark to see how well it was working.

It’s been less than a month and I haven’t hit that benchmark yet, but unless things go very screwy, I expect to. To be clear, sales haven’t been through the roof and I’m not saying I’m swimming in gold coins like Scrooge McDuck. The financial considerations here are fairly modest and I expect them to remain that way. Still, if things keep going at this pace, the door is wide open for more Twenty Palaces in the future. However, I won’t even begin work on that until I turn in my current work-in-progress (Working title: Open Enter) to my agent.

4) Speaking of sales, BoingBoing gave a terrific review to The Twisted Path. Check it out.

5) Finally, on a more personal note, we have hit the darkest, coldest part of the year up here in Seattle. Yeah, the days are growing longer, but even a few weeks after the solstice, we’re only getting 8hrs and 45min of sun. Most of that, I spend indoors on a computer, tapping out fiction. The cold and the dark make this a difficult time of year for me, but for the first time I’m armed with a quality SAD light. I’m going to make a commitment to myself to get out more, talk to people outside my family, and stay off Twitter. With luck, I can make it to April without too much unhappiness.

Thank you all once again.

Podcast Review of The Way into Chaos, and an interview with the author

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… Who happens to be me.

The podcast is right here. Podbean. iTunes.

I listened to part of it last night. At one point, I brought my son into the room, played about fifteen seconds’ worth, and said: “Is this how I sound in real life?”

Him: “Yeah, Dad. That’s you.”

Me: “It’s a miracle your mother ever gave me the time of day.”

Him: “Yeah, Dad.”

So, check it out. I talk about the successes and failures of Twenty Palaces, the various seeds that became The Great Way, and a number of other things.

Apparently, I talk earnestly about my work, and am honest and open. Which is how people should be, I think, if they’re going to put a microphone in front of their faces and recording the things they say. Otherwise, what’s the point of making speech noises?

Harry Potter Turns 20

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Today’s the 20th anniversary of the publication of Harry Potter and the Philosopher’s Stone, the first in a series that turned an awful lot of young people into readers. Of course, it came out with a different name in the U.S. the next year.

I didn’t encounter it until much later in the year, when NPR began to cover it. I grabbed a copy at the library, read the first book, and didn’t see what all the fuss was about.
Not for me.

A lot of books other people love are not for me, and it’s usually because I’m itching for something specific. There’s no point in picking up Fellowship of the Ring when I really want to read Conan. For example.

But the popularity of the books kept growing, and people talked about them more and more online. What’s more, writers were seeing Rowling’s popularity and thinking I want that, too. Lots of online writing talk shifted from “How to write fiction” to “How to write fiction for young adults.”

It was everywhere.

What really stuck with me, though, was the weird advice people were giving. Most common was that YA writers should not waste time at the beginning of a book because young readers don’t have patience to wade through a bunch of boring text. Get that plot moving! They want the story to be exciting!

And my first thought was: I’m not a young person but I hate boring text, too! Why are people talking about adult readers as though we’re okay with dull shit?

At some point, a bookstore across town went out of business, and bussed over there to see what they had on offer. What I found were hardbacks of the first four in the series at half-price. I was a little leery, but half-off! And by that time it was a cultural phenomenon, and I figured I’d try to work out why.

Besides, they keep the plot moving!

With the second attempt, I was feeling less fussy and enjoyed myself much more. I bought the books as they came out and mostly enjoyed them; with the last volume, I took an internet vacation to avoid the gleeful spoilers that people were throwing around for book 6.

Some time later, my son saw a theatrical trailer for one of the movies, and said: “I want to see that.”

“You haven’t read the books yet,” I answered, starting a tradition that kept up until Surly Teenagehood.

In fact, we read the books as part of family read-aloud time. The second time through, hearing them spoken, I was amazed by how funny they were. For the first four books, anyway. Some parts had my son and me rolling on the floor, literally. With book five, they turned more serious, but we enjoyed them just as much.

All seven hardbacks still sit on a shelf in the back hall. I don’t reread often, and I don’t collect books, but I like having all of them in hardback.

By some strange coincidence, Sunday will be my (not) birthday–my real birthday already passed, but I’ll celebrate on this convenient date–and many months ago I decided to make my usual B-day movie marathon a Harry Potter fest. The library dvds are sitting on the shelf beside me. And as flawed as the books may be, they have a charm that the movies lack.
Still, the films are pretty uneven in terms of quality, and therefore instructive.

They’re also, when you watch them end to end, 19 hours and forty minutes long. If you assume that each of the eight films has ten minutes of credits at the end, that 18 hours and 20 minutes. Factor in bathroom breaks, meal times, pizza ordering, 2 am coffee brewing, and a previously scheduled afternoon role-playing session, I just might be staying up 23 straight hours to wait for He-Who-Must-Not-Be-Named to get his ass kicked.

And I’m feeling sort of ambivalent about it.

I’m sure I will enjoy the films more than I remember, because I’m more forgiving when I re-watch. Plus: carb cheat day.

Anyway, today I salute J.K. Rowling for her accomplishment. Few writers will ever have as much impact on the culture as she has.

But I don’t know what house I’d be sorted into and I never will.

Don’t Go into the Basement Unarmed: Reader-mind, Writer-mind, and Role Playing Games

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When I’m reading a book and really enjoying it, I’m in my reader-mind: I’m invested in the character, I want them to do well, I don’t want them to suffer too much or lose anything too precious. I can tell I’m enjoying a book when I wish I could actually enter the story and tell the protagonist what they should do so they stop fucking things up.

In reader-mind, I’m a partisan for the main character

In writer-mind, I’m thinking more about the story as a whole. I (try to) create a character for readers to invest in, then I put them through their paces, running them ragged and making them suffer for the benefit of the story. I have them make mistakes, fail, and screw up in ways that can’t be fixed.

Hopefully, that leads to a hard-won victory that gives the reader something to celebrate. Unless the character is Ray Lilly, and that victory is pyrrhic as hell.

One of the big differences there is control. When I’m in reader-mind, the problems the character faces is wholly out of my control, and that shit can be stressful. In my writer-mind, I’m in complete control, and while I’m making life hell for that perfectly wonderful main character, I know how far I can push things. It’s up to me, and that takes a lot of the stress out of it.

Lately, I’ve been thinking about these two perspectives a lot, mainly because of the role-playing games I’ve been playing lately.

In the old days, when I played D&D (before it became AD&D) and other games later, like The Fantasy Trip or The Morrow Project, I approached the role of GM with the writer-mind. I tried to measure the challenges without making them impossible. Hard-fought, but not impossible.

That could be a challenge, obviously, and those old-school number-crunching games sometimes made it hard to avoid a total party kill, once the scenario was committed. And I can admit it: I wasn’t a great GM.

But when I played a character, I was in reader-mind all the way. I never had the character do anything stupid or illogical, never had them take an action that might screw up their quest, whatever it was. They never rushed in without preparation. Never gave in to foolish temptation. Never trusted anyone likely to be playing the role of traitor in the story.

They never went down into the basement without grabbing a knife from the kitchen first, if you know what I mean.

As I’ve said before, rpgs are storytelling of another kind. Unlike novels or movies, they’re an oral, interactive narrative. And if you played those old-school D&D games, most of the time they were fucking terrible stories. Characters marched down halls in formation, stabbed monsters, searched for treasure, and if they survived, spent it. Often, that became the only goals: gather wealth, go up a level. “There’s a group of bandits stealing from those villagers” was nothing more than a fig leaf over the necessity to put our miniatures on the hex paper.

We made half-hearted efforts to create actual stories in the game, but frankly, we were terrible at it.

That was because the point of the game was not to tell stories, it was to hang out with our friends and make each other laugh. The game was always less important than the people we were playing it with.

However, as boring as these narratives could be, I learned a lot from them. I learned what people expect when they experienced stories with reader-mind. I learned to make the characters as smart and aware as I could.

Essentially, I learned not to have characters in my novels investigate a weird noise in the basement without first stopping for weapons in the kitchen. So to speak.

I still write with the writer-mind in place, but I try to be aware of reader-mind expectations.

Games have changed, though. The last few games our group has played required much more writer-mind perspective from the players. For example, many times our GM will say something like: “Okay. You’re in another dimension. What do you see? Describe it to me.” Everyone in the group is empowered to contribute to the setting and to design NPCs.

That’s something you can’t do if you’re stuck in reader-mind, and think the hellscape surrounding the villain’s stronghold should have a beautiful bridge across it, with napping guards and plenty of fountains for proper hydration.

I confess, that I sometimes struggle with this. I don’t want my characters to get killed every session, but I don’t want to play rpgs on EASY every time, either.

Which brings me to our last session. We’re playing a game called MASKS, which is about a team of teenage superheroes. The characters have power but they’re young and unsure of themselves. They try their best. They make mistakes. And it’s a great game. If you want me to go into details, let me know.

Briefly, here’s where things stood in the game, story-wise: the major villain we were facing was a time-traveling conqueror who, in the distant future, has become powerful enough to rule over every one. Basically, he’s a tyrant who conquered the universe, but no one knew who was really under the mask.

However, we knew he came from Earth and that, in our time, he was a regular guy. He keeps bumping back to our present to influence events, kidnap people, or just villain up the neighborhood. Basically, we were trying to unmask him and identify him, so we could beat him before he became a cosmic-level threat.

Now, since this is a comic book story (and in keeping with the theme we’re often asked to describe what we’re doing in terms of panels) it seemed very likely that the villain was either one of the player characters, or someone we knew. I thought it might be my character, who is a teenage version of Dr. Strange. His history makes him a candidate for turning evil, and when we did finally unmask the time-traveling villain in our last session, I figured there was a 50/50 chance it was my character.

And in my writer-mind, I was mentally prepared for that. It made me unhappy, because I was supposed to be in writer-mind without having the same control I do when I write fiction, but this is how it’s done and I’ve been trying to play the games as best I can.

But it wasn’t my character. It was my friend’s character, and my reader-mind was absolutely not prepared for that.

Here’s the thing about MASKS: the character classes are not defined by power/abilities. Not really. They’re defined by the kinds of stories you tell about them.

For instance, The Janus covers a hero with a demanding secret identity: they have a job, school, money troubles, an Aunt May… The game recommends power sets that work best for each class, but they’re only recommendations. You can play Peter Parker without taking bug powers.

Similarly, if you want to play The Transformed, you don’t have to be a big, strong, left-hook throwing pile of orange rocks like The Thing. But you can still role-play Thing-type stories–the fearful way people react to you, the normal life you can never return to, the whole deal–if that’s what you want.

Weeks ago, as an exercise, I sat down and wrote out the same Deathlok-style hero, with the same powers, for three different classes. Same guy. Same origin. But the changes between one class and another were like different runs by different writers on a long-running comic. It was just a change of tone and style.

One of the character classes that lets you play someone like Raven, from Teen Titans. (Her dad is a super-powerful demon who plans to invade the Earth, and the team helps her keep him at bay. But the danger is always there.) The playbook for that character class is The Doomed and it suits any hero who is the child of demons, scout for a race of alien invaders, etc.

Now you would think, logically–I mean, logically–that it would be obvious to me that a character who is called, literally, DOOMED in the game, would be a prime candidate to be overwhelmed by an evil force and turned into our deadliest enemy. You would think that.

But I never saw it coming, and here’s why:

On the character sheet for The Doomed, under the section “Advancements” (which is a bit like leveling up, except some advancements are plot beats you unlock) I could see RIGHT THERE on the page was an advancement called: “Confront your doom on your own terms; if you survive, change playbooks.”

Which is a way of saying “Your character wins over their mortal enemy and can become any hero you want them to be.”

When I saw that on the character sheet, I thought: “I can’t wait to play out that moment.” My reader-mind wanted my friend’s character to win the day. I was blinded by the expectation that he would get a happy ending. It never occurred to me that we wouldn’t get to play that scene.

I’m not entirely sure where I’m going with all this, except to say that the games people make now are wildly superior to what we played in my junior high days in the seventies.

Also, it’s been really hard to keep my reader-mind in check when my writer-mind should be working. It’s also hard to stay in writer-mind when so much control of the narrative has been ceded to the other players. Old habits, I guess.

Even when I’m ready to put my own character through it, I’m still rooting for the rest of the team.

State of the Self, Feb 2017

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Let’s talk about where things stand in general with me.

1. Last night I posted fiction onto my Patreon. It’s the first scene of ONE MAN, the novel I’ve been working on, and I thought my patrons deserved a sneak peak. Just my way of saying “Thank you.”

Someone immediately cancelled their pledge.

Can’t please them all, I guess.

2. My gaming group has been playing MASKS, which is a genuinely great game about teenage superheroes. For the longest time, we couldn’t settle on a team name, so I’ve been throwing out joke suggestions (The Integriteens!)

The other players have latched onto one of my jokes as the name they actually want to adopt.

It starts with a hashtag.

3. I shipped my latest revision of ONE MAN to my agent last weekend, and I feel pretty good about it. She may have additional tweaks, but maybe not. If she does, I’m not sure how long it will take me to do them, because

4. I’m sick and getting sicker. Low-grade fever. Body aches. Exhaution.

And a cough that could shatter marble. At this point, I’m coughing so hard that my vision goes fuzzy and my extremities tingle. I honestly feel close to fainting. Which sucks.

Now that I’ve gotten older, it’s common for me to suffer a lingering cough after a cold, and I mean that it lingers for months. My wife hates it, because I cough big. BIG. She tells me to see a doctor, but they never do anything except prescribe cough suppressants and try to placebo me into thinking they’re super powerful. That never works and I’m sick of going. This time, though…

5. I’m not doing too much social media right now, because HACKING. It’s too hard to focus, which is why I’m doing Lemony Snicket and PI shows on Netflix.

6. My rent just went up.

7.Buy my books.

Tech Hell

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Fun things for Christmas: To video Giftmas morning and all the opening of the presents, only to have that video be borked beyond repair.

The SD card in the camera became full, so I downloaded it to the desktop, then deleted everything on the card. Immediately after, I got a message from PHOTO saying some files were corrupted and couldn’t be viewed.

Had I stopped the import before it was finished? (It LOOKED finished). Were the files recoverable from my SD card?

One $20 app later, I undeleted everything I could from the card and saved it to my drive. Unfortunately, none of the recovered files (I tried twice) are viewable. The video “type” is unrecognized (they’re avi files) and the jpeg photos “have no metadata.” Neither can be imported into my Photo library and neither can be viewed at all.

Late last night I made another small video to make sure it works. It does. I have no idea why or how I lost my Christmas video for 2016, but I suspect it’s my fault and this bullshit year keeps getting worse. Watch this be the year I keel over dead and because of my own stupidity my family doesn’t even have a record of our last Christmas (which is not a thing I can say to them but I’m thinking about it).

Anyway, that sucks. All advice on restoring those files gratefully received through LJ or social media.

Discard Your Hair Shirts: Writers and Professional Jealousy

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You’ve already seen this is you’re part of my Patreon, but here it is for everyone else.

It’s pretty common lately to see writers telling each other to stop being jealous of other writers’ achievements. “Don’t pay attention to them; pay attention to yourself.” is the common wisdom.

Now, I’m not going to argue that people shouldn’t focus on the things they can control; that’s solid advice. But just because professional jealousy can be expressed in toxic ways doesn’t mean it’s a good idea to tell people their thoughts and feelings are bad and wrong.

Professional jealousy is perfectly normal.

Everyone feels it from time to time. Everyone has to learn to manage that twinge when they hear about another writer finding a great agent, landing a publishing deal, making a best-seller list, whatever.

That’s the key. Not “Stop doing jealousy.” It’s “Jealousy is normal; how will you deal with it?”

Let’s break it down.

1. You feel jealous of a friend’s success

* Let’s say a friend has reached some milestone in their career that eludes you, and you’re burning with jealousy. What should you do?
* Do not tell your friend you are jealous. Your emotional responses are for you to deal with. It’s not your friend’s job to manage it.
* Acknowledge your jealousy. If their milestone is not a goal you are aiming for, try to shrug it off. If they’ve reached a milestone that you hope to reach someday, tell yourself you will work harder and smarter so you can maybe manage it, too.
* Then let your jealousy go. Experience it, but don’t hold on.
* Congratulate your friend. Something good has happened to them, and you should acknowledge that sincerely without making it about you.
* Talk to a neutral third party if you can not let your jealous go. Say the words “I’m happy for [friend] but it hurts that I can not manage to do the same.” With luck, your neutral third party will commiserate and you’ll feel better.
* It doesn’t have to be fair. Your friend’s success might be due to hard work and clever marketing on their part, but then again, maybe not. Life isn’t fair. But that’s not your friend’s fault, so don’t burden them with it. Just keep writing.

2. You feel jealous of a stranger’s success.

* Do not tell the stranger you are jealous. That’s weird.
* Acknowledge your jealousy. We all have milestones we want to achieve, and it hurts to fall short. That’s natural.
* Let it go. If you can’t, talk to a neutral third party. Say the same words as above.
* It doesn’t matter if it’s unfair. It doesn’t matter if you think the successful stranger’s work is trite, stuff, precious, derivative, or whatever. It doesn’t matter if you think they suck.

3. You can’t let go.

If you get to the point that you can’t interact politely with your friends and colleagues because of your jealousy, you should find someone qualified to help. It’s no different from any emotion that causes you to act inappropriately.

4. You can use jealousy constructively.

No, really. It’s possible, despite the way some people talk about it. We can use it to goad ourselves into working harder, or daring to try risky things. It can also spur us to venture into new areas, like self-marketing or online crit groups or who knows what.

But what we can’t do is use jealousy to squelch the perfectly natural urge to judge our success by the successes of those around us, or to see their success as a target we would like to reach someday.

So stop telling people not to be jealous.

It doesn’t work anyway, because humans have emotions and emotions can’t be reasoned with. It’s not even a bad emotion. It just sometimes spurs bad behavior.

Better to use your jealousy as motivation.

And yeah, I get jealous all the time. I just don’t make a big deal of it.

Baby Bird Asks to be Pushed out of Nest

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Well, I just got back from the airport after putting my son on a plane. Actually, I hugged him goodbye at security, but you know, 2016. If I’d seen him actually walk down the ramp I would be okay right now, but with my uncertainty that he actually made it on the plane, plus the election, plus everything, I’m feeling sort of stressed.

This is one of the few times I’ve wished we all had cell phones.

But his plane took off more than an hour ago. We would have come home to an email or voice mail letting us know if things had gone wrong. We didn’t. That means it’s all fine, right?

Right.

I’m meeting friends for lunch, then I’m coming home with a six-pack of beer and I’m sacking out on the couch with Netflix until the results are in. I can’t hang on the news all day, it’s just too much. I’m feeling really stressed out today.

My kid is on the plane and he’s fine.

I voted for Clinton, and hopefully most of America did the same.

There is beer in my future and possibly also a large pizza.

The world is doing okay.

In case you’re wondering, my son is flying to Denver to spend two weeks with long-time friends of mine to learn AfterEffects and Photoshop. And while he would dump a bowl of ramen noodles over my head if he saw me refer to him as a “baby bird,” he did ask for this trip. I’m happy to give it to him, and incredibly grateful to my friends who have taken him in.

I miss him already.