Last night I took my wife and son to the Experience Music Project for the opening night of their “Game Nite” exhibit, which is their new video game project, I guess. Let’s start by saying it didn’t go well.
My wife has zero interest in video games at all, and I really enjoy them but try to keep my distance. I can be a little obsessive about things, and video games sometimes take over my whole life. However, my son loves them and has been making noises about creating some. Unsurprisingly, we want to support that.
The main feature of opening night was a series of talks given by game professionals and educators who teach game-making. That page is gone from EMP’s website but you can see the Google cache while it lasts. We were especially interested in this one:
So You Want to Make a Video Game?
Raymond Yan, Senior Executive at DigiPen Institute of Technology
Jason Pace, Executive Director at University of Washington Center for Serious Play
Now, I know there are resources online for creating games. I’ve looked. We were especially interested here because it was two guys who were local to us and because they would have a chance to bounce ideas off each other. I wanted to see a contrast between them. I also wanted to ask questions.
To that end, we skipped the tour of the actual games and got in line early for the keynote speech. We even got ourselves some good seats. The keynote was fine if not life-changing.
Unfortunately, because there was a line of people waiting to get in to the theater, they make the audience exit the room and get back at the end of the line. Because we had good seats we were one of the last out. The line went around two corners and up a flight of stairs.
We did not get into the one panel we most wanted to see.
Much of our time was spent standing beside game stations waiting to play one of the DigiPen games on offer. All the games were made as student projects and they are all hand-coded–no engines at all. You can play any of the games in their gallery for free. Most of the kids were playing a driving game I didn’t learn the name of, but “Solace” and “Nous” were other good ones.
My son did get to play some and so did I. My wife was interested in eavesdropping on some of the sound designs but nothing more beyond that. However, the largest portion of our time was spent playing a board game in the lounge. Pandemic. Damn, that’s a great game.
Anyway, I sent an email to EMP pointing out how frustrating it is to drop $35 on an event and then be barred from the think you most wanted to do. With luck they’ll post video of the event and someone will have asked the questions I wanted to ask.