Five Things Make A Post

Standard

First, my Father’s Day was pretty great. I asked to get no gifts and didn’t receive any but the cards were wonderful. We also went out to brunch. My wife is pretty cool on the idea of going to a restaurant for breakfast–and my son actively hates it–so this is something I sorta love but get to do only once a year. And yeah, I ate more than I should have.

We went some distance to a little place called Mulleady’s, mainly on the rule that we could get things we never make at home, like blood pudding, boxty, scotch eggs, and other things we didn’t order. Sadly, marrow wasn’t on the bfast menu, but maybe another time. One downside of going there is that it really doesn’t many people before it becomes uncomfortably loud.

Second, you may have seen news articles everywhere recently claiming that bike share programs increase head injuries. They’re wrong. Head injuries fell after bike share programs were introduced, but they didn’t fall as fast as other kinds of injuries. Therefore, according to the media, head injuries rose because, among those injured, a greater percentage of them had head injuries.

It’s statistical fuckery. To quote the linked article: “A more critical view would be that the researchers went looking for evidence that bikeshare programs are dangerous, and upon failing to find any, cherry-picked a relatively unimportant sub-trend and trumpeted it as decisive finding.”

My wife rides almost every day and she always wears her helmet. When I rode (back in my office job days) I wore a helmet all the time, too. We also have lights, reflective vests, and all the safety gear that people make fun of. But it’s important to remember that nothing makes the streets safer for cyclists than having a whole lot of cyclists on the streets.

Third, I’ve sent out copies of The Great Way in hopes of getting blurbs for them, and the first two have come back. Both are wonderful and make me feel like dancing around my apartment singing “I Feel Pretty.”

Fourth, I’m currently at work revising my pacifist urban fantasy, and never in my life have I had so much trouble making headway. My revisions are creeping along at a pace barely better than my first draft days. Stuff is difficult, you guys.

Fifth, I bought the first edition of CHILL (by Pacesetter) way back when it first came out. I bought the second edition enthusiastically, and when I made that six-figure deal for Child of Fire, I rewarded myself by buying up all the Chill books I didn’t already own.

Even though the game is pretty much unplayable.

Pacesetter’s first ed. was fun and had simple game mechanics. Mayfair’s second edition improved on things, but still couldn’t deal with Fear checks. You could prep a haunted house, prep the monster that would be there, arrange the clues the players needed to find or the person they needed to save, but what you couldn’t do was predict who would pass a Fear check. If all the players made it, the monster would not be able to stand against them. If only one made it, that player would have to face a villain designed to challenge a party while his compatriots ran screaming into the streets.

It was impossible to create a balanced confrontation, because you could never tell how many players would make that Fear check (the first thing to happen in every encounter), so you didn’t know which would stay in the scene.

And let’s be honest, any time a GM takes control of a player it sort of sucks, especially if you make the run in terror.

So, none of the games I tried to get off the ground ever went anywhere. My friends had no interest in horror games, since they’re pretty much the opposite of jokey power fantasies, and the only truly successful Chill game I ever ran was with my six-year-old son, and it was one session.

Still, it was great fun to read, and now I’m foolishly excited to see that, after a couple of false starts, there’s a third edition on the way. The previous attempt at a third edition got as far as informal play tests, which I took part in until assholes drove me away, but I’m hopeful for this. I don’t even know anything about the game, but I’m foolishly hopeful.